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- #Deathspank thongs of virtue steam key Offline#
Pedrovay2003: You actually don't even need to do that.

I personally find it funny that companies prefer digital distribution simply because then the product cannot be resold as it is tied to an account. Already though we're dealing with legal issues on bequeathed social media and gaming accounts. There's a very real possibility Steam will outlive me, and in this regard, I just don't care. I get my enjoyment out of it while I have it. I don't expect Steam to do the right thing, even were they legally able. Usually the bigger they are, the harder they and their customers/constituents fall. Huge corporations, organizations, and even governments can and do fall all the time. This is clearly stipulated in Steam's terms of service.
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Unless the games are backed up on your own devices with full usage license and the ability to install without the service existing, there are no guarantees as to whether or not you will be able to access the games you paid for in the future. Particularly with the current state of licensing and publisher deals through Steam, I doubt it would be legal for Steam to just flip a switch and make all their games DRM-free without creating a fair number of lawsuits from their publishers due to the contractual terms they agreed upon to allow Steam to distribute their intellectual property.

To put your faith in one company to always be around or to be able to "do the right thing" when the shit hits the fan is to be severely disappointed at one point or another in your life. The.kuribo: Well, this is the primary issue I have with Steam, and why I treat all the DRM'd games I have on the service as long-term rentals. Yes, you read that correctly: Valve, the company that takes every chance it can to crap all over companies that use DRM, the company that requires third-party DRM to be listed on every Steam game page that uses it, created a DRM that actually locks games to specific hardware without asking permission to play them again.
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The write-up I want to make details the difference between regular Steam client DRM and CEG, since there is a big difference, and how to tell which games have CEG (i.e., the ones that can't be transfered via this method) and the ones that don't.Īs far as cloning a hard drive, CEG games still won't work, because CEG actually locks games to the original hardware onto which they were downloaded, until you go online and verify the cache to get another hardware-specific program file.

I've moved my main profile and games to PCs that have never once had Steam on them, and everything always worked perfectly.
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Offline Mode will work forever without any restrictions, and since you're using Steam exactly as intended, I can't see any way in which it would be against the law or any part of the SSA. Everything can literally be copied/pasted to as many PCs as you want to now, and you'll be playing in your own offline profile every time. All you need to do is download a game, start the game online once, put Steam into Offline Mode, and exit the client.

#Deathspank thongs of virtue steam key portable#
If you start a game online once, it downloads everything it needs license-wise into the Steam directory itself, and Steam is a completely portable program. I would definitely be interested in knowing more about your methods, and whether they are fully legal or allowed by Steam's terms of service.Īnother though occurred to me, how reliable is Steam's offline mode? Is it possible to just clone a full system hard drive as a backup and then forever be able to use that system drive to play Steam games without ever connecting to the internet? You actually don't even need to do that.
